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想做谷歌眼鏡開發(fā)者需要注意的11點(diǎn)

Google嘗試以社群模式來完成Google眼鏡開發(fā)的勇氣令人欽佩,因?yàn)檫@也意味著它可能在大眾面前失??;但Google卻做到了“半透明化”──到目前為止,還沒有人知道Google眼鏡的詳細(xì)硬件規(guī)格,而且Google也對(duì)該設(shè)備的主要功能與公開上市計(jì)劃三緘其口……

蘋果(Apple) iPhone熱潮就像是海嘯一樣,它是有血有肉的“下一件大事”,伴隨著市場(chǎng)傳言的轟鳴聲,警告其來臨;而 Google 的“眼鏡”計(jì)劃(Project Glass)則不同,他們以細(xì)火慢燉、半開放性的“社群設(shè)計(jì)”模式,致力創(chuàng)造一個(gè)全新的產(chǎn)品類別。 藉著Project Glass,Google旨在利用移動(dòng)世界的“DIY”設(shè)計(jì)精神,而到目前為止他們也成功地吸引了不少開發(fā)者熱情投入。據(jù)筆者了解,迄今Google眼鏡 的長(zhǎng)處有二:一是提供智能手機(jī)等級(jí)的顯示畫質(zhì)(也就是不太好),以及能做為科技宅男/宅女們向同伴炫耀的裝備。
《國(guó)際電子商情》Charles Mendis
在不久前于 美國(guó)舊金山舉行的Google I/O大會(huì)上,參加者擠滿了由四位Google眼鏡開發(fā)者主講的座談會(huì)現(xiàn)場(chǎng);有數(shù)十位花了1,500美元加入Google的 “開發(fā)者(Explorer)”計(jì)劃,而率先取得Google眼鏡的開發(fā)者們,也戴著該裝置現(xiàn)身。Google的野心很大,該公司想要打造的下一代移動(dòng)設(shè)備,是讓科技所扮演的角色,從“控制主導(dǎo)”轉(zhuǎn)變?yōu)楦摺胺?wù)”性質(zhì)。 Google嘗試以社群開發(fā)模式來完成目標(biāo)的勇氣令人欽佩,因?yàn)檫@也意味著它可能在大眾面前失敗;但Google卻做到了“半透明化(semi-transparent)”──到目前為止,還沒有人知道 Google眼鏡的詳細(xì)硬件規(guī)格(拆解報(bào)告在哪?),而且Google也對(duì)該設(shè)備的主要功能與公開上市計(jì)劃三緘其口,使之成為一種“封閉的開放計(jì)劃”,一種“得按照特定方式進(jìn)行的DIY設(shè)計(jì)”。

《國(guó)際電子商情》Google Glass開發(fā)團(tuán)隊(duì)
Google Glass開發(fā)團(tuán)隊(duì)
EaVesmc

據(jù)了解,Google將在短時(shí)間內(nèi)向另外8,000名幸運(yùn)兒提供Google眼鏡,這些人是從1萬名參加“If I Had Glass”競(jìng)賽的終端用戶中選出來;藉由這種模式,使用者與應(yīng)用程序開發(fā)者都將對(duì)Google的計(jì)劃有所幫助。就像是微軟(Microsoft)提供Windows試用版那樣,Google將可獲得免費(fèi)的測(cè)試團(tuán)隊(duì)以及目標(biāo)試用群。 可穿戴式計(jì)算設(shè)備已經(jīng)是被討論很長(zhǎng)一段時(shí)間的話題,但是到目前為止還沒有人推出主流產(chǎn)品,或是如此努力嘗試。而如果Google眼鏡失敗,該公司至少也將獲得寶貴的相關(guān)經(jīng)驗(yàn),而所有參與這個(gè)計(jì)劃的成員也將在其中享受樂趣。從今年的Google I/O大會(huì)上,筆者整理出了11個(gè)有關(guān)于Google眼鏡的重點(diǎn),條列如下: 本文授權(quán)編譯自EE Times,版權(quán)所有,謝絕轉(zhuǎn)載 本文下一頁:11個(gè)有關(guān)于Google眼鏡的重點(diǎn)

相關(guān)閱讀:
[圖文報(bào)道]Google I/O大會(huì)上有趣的新玩意
Google眼鏡原型產(chǎn)品開始分享給應(yīng)用開發(fā)人員
谷歌眼鏡使用禮儀:去廁所該不該摘掉?EaVesmc

{pagination} ● Google眼鏡不是像GoPro運(yùn)動(dòng)攝影機(jī)那樣的產(chǎn)品,開發(fā)者應(yīng)該將之想成是一款640x360像素的顯示器,而使用者所看到的畫面會(huì)投射在前方7英尺的距離,而且是在稍微上方的位置。 ● 有使用者提到Google眼鏡無法顯示網(wǎng)頁內(nèi)容,其實(shí)是因?yàn)轱@示在上面的網(wǎng)頁無法讀??;Google眼鏡比較偏向是一種信息顯示設(shè)備,例如在黑色背景上出現(xiàn)的反白提示。 ● 一位開發(fā)者提到,他們的設(shè)計(jì)經(jīng)驗(yàn)是環(huán)繞著微互動(dòng)(micro interactions),希望能讓該技術(shù)與眾不同;筆者猜想,這是因?yàn)榕cGoogle眼鏡的處理能力有關(guān)。 ● 雖然有率先試用Google眼鏡的開發(fā)者表示,該裝置可達(dá)到一整天的待機(jī)時(shí)間,但多數(shù)人還是將“更長(zhǎng)的電池續(xù)航力”列為最大需求。 ● Google眼鏡是以Android 4.0.1版本為基礎(chǔ)(Ice Cream Sandwich),支持藍(lán)牙、Wi-Fi,并配備一個(gè)micro USB連接埠。 ● 不會(huì)有Android手機(jī)適用的Google眼鏡仿真器,唯一取得該裝置與其API的方法是花1,500美元、簽署保密協(xié)議,成為“開發(fā)者”計(jì)劃的一員。 ● Google一開始是每月為該設(shè)備提供一次硬件更新,但現(xiàn)在看來已經(jīng)停擺;在軟件部分則是維持每個(gè)月更新一次。 ● 隱私權(quán)問題對(duì)Google眼鏡計(jì)劃帶來很大的影響(請(qǐng)參考美國(guó)國(guó)會(huì)的相關(guān)報(bào)告)。 ● 臉部識(shí)別并不在目前Google眼鏡的產(chǎn)品企劃中,一位開發(fā)者表示,雖然曾經(jīng)開發(fā)過相關(guān)原型,但仍需要先確定此類功能的使用優(yōu)勢(shì),并審慎處理隱私權(quán)問題。 ● Google眼鏡的使用者在拍攝影像時(shí),將會(huì)提供明確的“公眾提示”,例如有按下按鈕的動(dòng)作或是發(fā)出語音指令,而屆時(shí)顯示器也會(huì)以一種可見的方式被點(diǎn)亮──當(dāng)然,使用者也必須直視被拍攝的對(duì)象。 ● Google正在尋找Google眼鏡能為使用者周遭的人們帶來益處的使用者情境,例如能提供有用的信息,希望能消除大眾認(rèn)為該設(shè)備將會(huì)使他們變成YouTube上惡搞影片主角的偏見。 本文授權(quán)編譯自EE Times,版權(quán)所有,謝絕轉(zhuǎn)載 編譯:Judith Cheng 參考英文原文:Google Glass: 11 lessons in (semi) transparent design,by Rick Merritt

相關(guān)閱讀:
[圖文報(bào)道]Google I/O大會(huì)上有趣的新玩意
Google眼鏡原型產(chǎn)品開始分享給應(yīng)用開發(fā)人員
谷歌眼鏡使用禮儀:去廁所該不該摘掉?EaVesmc

{pagination} Google Glass: 11 lessons in (semi) transparent design Rick Merritt It’s still a pretty secretive project considering it involves 2,000 third parties, but I did manage to learn a few interesting lessons about Project Glass at Google I/O. SAN FRANCISCO – The Apple iPhone burst on to the scene like a tsunami, a fully fleshed out next-big-thing with little more than the roar of rumor to warn of its coming. Not so Google’s Project Glass, an effort to create a new category in the slow cooker of community design that is more or less in the open. With Project Glass, Google aims to leverage a sort of Arduino/DIY ethos in the mobile world. So far they have successfully grabbed more enthusiasm than the modest hardware probably deserves at this point. From what I hear Glass is good at two things to date. Taking smartphone-class (poor) quality pix and videos and serving as a badge of conspicuous consumption that you are among the trendy nerdy. Attendees packed the meeting room where four Project Glass developers spoke at last week’s Google I/O, including Proiect Glass software lead Charles Mendis (below). Dozens of developers and wannabes who are paying $1,500 to be part of Google’s “Explorer” program and get a pair of the spectacles were wearing them at the event. Google’s ambitions are broad. It aims to create the next generation of mobile devices that shift the technology from being the master focus of your life to more of its servant in the background. I admire Google for having the guts to try doing this as a community effort with all that implies for the potential of public failure. It beats sitting back to see what an Apple might do in a few years and then trying to replicate that in the open source world. That said, that whole Android (iPhone redux) thing has been pretty successful. My beef is that it is a semi-transparent effort. No one knows the hardware specs yet—where’s the teardown! And Google is mum on the major features and general release plans. So it’s a sort of closed open effort, a do-it-yourself-our-way design. Google will open the door to 8,000 more users “soon,” a diverse lot of end users chosen from 100,000 who applied in the “If I Had Glass” competition. “We are eager to see what they will do with it,” said one developer. In this way, both users and developers will essentially be paying to help Google figure out how to make a product out of this project. Just as Microsoft used beta programs for Windows, Google is able to leverage the cool factor of early access into a free team of testers and focus groups. Wearable computing has been around for a long time. So far no one has made a mainstream product in the category--or tried so hard to do so. If Glass fails, Google will at least have gotten some experience and a bunch of participants will have had some fun. Now, the juicy bits—what I learned about Glass at Google I/O. 11 things I learned about Glass at Google I/O Although many key details are still secret, here are a few things I learned at Google I/O about Glass: · It’s no GoPro. Developers should think of it as a 640 x 360 pixel display. Users see it as if it were projected about seven feet ahead of and slightly above them. · One user notes it will not display Web pages because they would be unreadable. Instead expect a sort of info-scrape—a few big white words on a black background. · “We designed the experience around micro interactions…to get the technology out of the way” said one developer…and because that’s about what it can handle, I suspect. · All day battery life is doable, says one “explorer,” but developers put denser batteries on the top of their hardware wish list. · It is based on Android 4.0.1 (Ice Cream Sandwich), uses Bluetooth and Wi-Fi and sports a micro USB port. · There will be no Glass simulator for Android phones. The only way to access the hardware and API is by ponying up $1,500 and signing the NDAs to be in the Explorer program. · Google updated the hardware monthly at first, but now it seems pretty frozen. Software updates are still rolling out every 30 days. · Privacy issues have heavily influenced the design. (Note subsequent reports on a Congressional letter to Google on this issue.) · Example #1. Facial recognition is not in the current product plan. “We prototyped it early on…and I’m not scared of it, but I want to make sure there’s clear user benefit and we honestly deal with privacy,” said one developer. · Example #2: Glass wearers give “clear social cues” when taking a pix or video. They touch a button on the device or say “OK Glass, take a picture” and the display lights up in a way others can see. Oh, and you have to be looking directly at your subject, of course. · Example #3. Google is seeking user scenarios where Glass benefits someone near the wearer by giving them useful information—and allaying their paranoia about starring in the next YouTube spoof.
責(zé)編:Quentin
本文為國(guó)際電子商情原創(chuàng)文章,未經(jīng)授權(quán)禁止轉(zhuǎn)載。請(qǐng)尊重知識(shí)產(chǎn)權(quán),違者本司保留追究責(zé)任的權(quán)利。
Rick Merritt
EE Times硅谷采訪中心主任。Rick的工作地點(diǎn)位于圣何塞,他為EE Times撰寫有關(guān)電子行業(yè)和工程專業(yè)的新聞和分析。 他關(guān)注Android,物聯(lián)網(wǎng),無線/網(wǎng)絡(luò)和醫(yī)療設(shè)計(jì)行業(yè)。 他于1992年加入EE Times,擔(dān)任香港記者,并擔(dān)任EE Times和OEM Magazine的主編。
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